Maya tutorials Archive

  • sampling_grid_featured

    Anti-aliasing

    Your image contains a lot of pixels, this pixels carries the RGB color, look closely to the edge of the square, you will see it sharp because of the square’s edges go strait with pixels. *with zoom But when you draw a line is not strait...

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  • featured_bannar

    Occlusion in dark “shader”

    Hi all .. the occlusion is a very important pass to add details to the image, But there is a very beg deference between normal occlusion like the first image and occlusion in darks ONLY and this is the second image the occlusion in dark...

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